Flag Stats
Map: ut4_riyadh

# A tibble: 3,536 x 21
                   asctime levelname                     message exc_info
                    <dttm>     <chr>                       <chr>    <chr>
 1 2018-02-05 13:31:12.969     DEBUG InitRound: Round started...     <NA>
 2 2018-02-05 13:31:12.969     DEBUG            Player 0 spawned     <NA>
 3 2018-02-05 13:31:12.970     DEBUG            Player 1 spawned     <NA>
 4 2018-02-05 13:31:12.970     DEBUG            Player 2 spawned     <NA>
 5 2018-02-05 13:31:12.970     DEBUG            Player 3 spawned     <NA>
 6 2018-02-05 13:31:12.970     DEBUG            Player 4 spawned     <NA>
 7 2018-02-05 13:31:12.970     DEBUG            Player 5 spawned     <NA>
 8 2018-02-05 13:31:12.970     DEBUG            Player 6 spawned     <NA>
 9 2018-02-05 13:31:12.970     DEBUG            Player 7 spawned     <NA>
10 2018-02-05 13:31:12.970     DEBUG            Player 8 spawned     <NA>
# ... with 3,526 more rows, and 17 more variables: event_type <chr>,
#   event_properties.player <chr>, event_properties.hit_point <chr>,
#   event_properties.victim <chr>, event_properties.hitter <chr>,
#   event_properties.hit_item <chr>,
#   event_properties.capture_time_ms <chr>,
#   event_properties.team_kill <lgl>, event_properties.death_cause <chr>,
#   event_properties.killer <chr>, round <int>, round_time <time>,
#   event_id <int>, player_id <chr>, player_guid <chr>,
#   player_session_id <int>, player_team <chr>

Kills Stats

Most kills

Most deaths

Kills heatmap

Knife Kills

Stats Globales (TEMP)
Por el momento, incluye el warmup. En un futuro, sólo va a contar “el bueno”.

Stats Globales
DESACTUALIZADO